Lock In Audio
Lock In Audio
a pair of noisy folks creating meaningful audio experiences for human-made games
What We Do
Sound Design
Music
Implementation
Who We Are
5yrs in-house AAA XP
8yrs indie XP
Gina Loughlin
Will Loughlin
(she/her)
(he/him)
Sound Designer
crafts all kinds of sounds, builds audio systems, eats sandwiches 🥪
Composer
makes music, plays instruments, accidentally kills plants 🪴
What We’ve Done
sound design + dialogue editing + implementation
(UE5 + Metasounds)
[Will]
composition + implementation
(Unity + FMOD)
[Gina]
composition (as part of a team)
[Gina]
composition + implementation
(Unity + FMOD)
[Gina]
composition
(Godot)
[Gina]
music + dialogue implementation
[with iGame.Audio]
(GameMaker + FMOD)
[Gina]
music design
[with iGame.Audio]
(UE5 + FMOD)
[Gina]
dialogue implementation
[with iGame.Audio]
(Unity + FMOD)
[Gina]
composition + implementation
(UE4 + FMOD)
[Gina]
composition + sound design + implementation
(Unity + Wwise)
[Will + Gina]
composition
[Gina]
Honk At Us!



























